|
Boost : |
From: John Torjo (john.lists_at_[hidden])
Date: 2004-11-03 12:13:45
> struct SomeSettings {
> int m_aMember;
> SomeOtherStruct m_struct;
> vector<string> m_strings;
> };
>
> the neccessary data adapter definition which you must include in a
> source file looks like this
>
> IMPLEMENT_CONTAINER_ADAPTER(vector<string>)
>
> BEGIN_DATA_ADAPTER(SomeSettings)
> PROP(m_aMember)
> PROP(m_struct)
> PROP(m_strings)
> END_DATA_ADAPTER()
>
Sure thing, but how about *true* bindings?
http://www.torjo.com/win32gui/save_dlg.html
(if you download the code, you'll find quite a few examples:
examples/smart_dialogs)
Note that you can add correspondences directly to your data + validation
code (no macros whatsoever).
Best,
John
-- John Torjo, Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/ -- v1.5 - tooltips at your fingertips (work for menus too!) + bitmap buttons (work for MessageBox too!) + tab dialogs, hyper links, lite html
Boost list run by bdawes at acm.org, gregod at cs.rpi.edu, cpdaniel at pacbell.net, john at johnmaddock.co.uk