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From: Jared McIntyre (jmcintyre_at_[hidden])
Date: 2004-11-05 10:28:15

>Edward Diener wrote:
>>No !!!!! WxWidgets has almost nothing to do with modern C++. Let's no go
>>there, or have anything to do with supporting any other GUI implementation.
>Also, wxWindows is a huge library. If we were to introduce
>something in boost, I'd very much like it to be as small and light
>weight (as win32gui is supposed to be), not a collection of
>multi-megabyte dlls required, just to wrap win32 or what ever the
>underlying library is.
>If people want more powerful components, they can be added
>afterwards, but the underlying library around core OS controls
>should be as small as possible.

Honestly, I don't buy into the idea of cross platform GUI at all. I
have lots of reasons born out of experience with them that I won't
get into here, but in general, I find they are nice for the
developer, but poor for the user. I would much rather write my
backend code in a cross-platform language, and hook it up to a GUI
designed for each platform I support. That is why, at first glance
anyway, I like the idea behind the Lit Window design. Most of the
backend is GUI neutral, allowing you to do more work in your
cross-platform code. In theory, this could be used to simplify the
platform specific GUI code that needs to be written. I'd much rather
see C++ go a route of making it easier to develop for different GUI
libraries than to actually develop one of its own (since I don't
think it would get much use anyway).

JJared McIntyre

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