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From: Pavel Vozenilek (pavel_vozenilek_at_[hidden])
Date: 2004-11-23 12:28:46
"ION_G_M" <ION_G_M_at_[hidden]> píse v diskusním príspevku
news:116608115f28.115f28116608_at_teleline.es...
> Thank you Pavel for your comments, I would like to comment on some
> things
>
>>1. The HTML documentation does't allow to change font in browser.
>>2. End of document can be marked so it doesn't
>> look like cut in half during transmission.
>>3. docs 3.2:
>
> Sorry for errors and bad html. It was generated from MS Word so I will
> try to rewrite it using plan html. I'll change that shortly.
>
>>4. Example in 3.2: the "alignement" parameter in
>> segment.create() isn't found in code.
>
> I can't find the error you mention, I've just downloaded the zip file
> and 3.2 does not have any example. In 4.2 segment.create is missing
> a ",".
>
>>5. Example in 4.2:
>> segment.named_new<MyType>
>> ("MyType instance", /*name of the object*/
>> 10 /*number of elements*/,
>> false /*if previously present, return error*/,
>> 0 /*ctor first argument*/,
>> 0 /*ctor second argument*/);
>
> a.It returns false. Exceptions are used only to indicate memory errors
> throwing bad_alloc. You are right there is info missing here. I will
> add more documentation in examples.
>
> b.If you find this approach more useful, I have no problem. I really
> don't like the boolean parameter, but I wanted to have a "find or
> create" functionality. If you like a find_or_named_new<>() additional
> function to indicate that approach I find it more clear than with a
> boolean parameters.
>
> c.The syntax you propose is better, no doubt. I don't have experience
> with it so to implement this I suppose named_new<> should return an
> proxy object with overloaded operator()() functions. Is that right? If
> you want to help me I'm open. If boosters prefer throwing exceptions
> instead or returning false no problem here. A problem I see is that my
> interface allows creating an array like new[]. Do you consider this
> necessary? You prefer a different function? Maybe the proxy object
> should have an operator[] that can be used to specify array allocation?
>
>> std::pair< MyType *, std::size_t> res =
>> segment.find_named_new< MyType > ("MyType instance");
>>Why do I need the "size"? Doesn't a type have
>>always the same size regardless?
>
> Size contains the number of elements in case you allocate an array. with
>
> segment.named_new<MyType>
> ("MyType instance", /*name of the object*/
> 10 /*number of elements*/, ...
>
> you allocate an array of 10 elements. so it will return 10.
>
>>6. Could you use namespace shmem_detail or so
>> instead of "detal" to avoid possible clashes?
> No problem. I've seen detail namespace in some projects so I thought it
> was not a problem. detail namespace is inside boost::shmem namespace so
> it wouldn't be necessary. You find it necessary even if detail
> namespace is really boost::shmem::detail?
>
>>7. exceptions.hpp:
>>a) file name should be shmem_exceptions.hpp or so
>
> No problem
>
>>b) does it make sense to have common base
>> for both exceptions there?
>
> My exception handling experience is null, so I based all in thread
> exception examples, where lock_error inherits from thread_exception. No
> problem changing this is you find it necessary.
>
>>8. offset_ptr.hpp: full_offset_ptr class
>>a) using char as de-facto bool class has usually
>> no practical advantage and may be actually slowe.
>
> No problem. You are right, with all platforms using 4 byte alignment
> bool and char use the same space and it can be slower I suppose due to
> mask operations.
>
>>b) The flag could be eliminated completely.
>> If m_offset == 0 it is NULL pointer and
>> no data allocated in shmem will starts
>> on the beginning. This would also eliminate
>> need for min_offset_ptr.
>
> The offset indicates the distance between the pointee and the this
> pointer of offset_ptr, so m_offset == 0 indicates a pointer pointing to
> itself and this is quite common in STL containers when empty, since
> next pointer in the end node points to end node, resulting in a
> m_offset = 0. Obviously this is different from a null pointer. If I
> change the meaning of m_offset to offset from the beginning of the
> segment I need the base address stored somewhere (and the base address
> is different in each process), so that I can convert from offset_ptr<A>
> to A* using get() or the constructor.
>
> Using my approach I can convert between A* and offset_ptr<A> without
> any additional data. Obviously, your approach is more performance
> friendly since m_offset does not need to be changed with each
> assignment and constructor. If boost people find the additional member
> as a waste comparing to A* <-> offset_ptr<A> conversions I would change
> it but I find my approach quite useful, since I don't want to deal with
> base addresses stored somewhere for each process when building a
> offset_ptr.
>
>>c) swap() could be added and other operators.
>
> Ok. I will add it. Which other operator you miss?
>
>>9. Maybe the protection of mutext from shared ptr
>> lib could be worked around
>
> I don't understand your point. Could you give me an example please?
>
>>10. The example in 4.3 uses very dirty C-like
>> approach with casts. Cannot it be rewritten
>> in C++ way with overloaded new?
> If you refer to (list_node*)segment.allocate(...) line, segment in this
> case is a low-level void* returning function. If you prefer an
> allocate<Type> approach, I don't have any problem, but remember that
> this segment object is of type shmem_alloc which allocs raw memory,
> something like when writing your own void* operator new(size_t size)
> for a class. If you have I workaround in mind, please let me know.
>
>>11. Some source files use Unix line ends,
>> some DOS line ends. Just bit strange.
> It's because I've tested and changed things in both windows and linux.
> I'll try to convert all to a common line feed.
>
>>12. The simple algorithm to find fitting memory
>> block may not be adequate for high-performance
>> apps (who are most likely to use shared
>> memory).
>
> You are right. The default algorithm is space-friendly, which I thought
> it was more important than performance for fixed size segments. You can
> write your own algorithm and use it since shmem_alloc is a typedef of
> basic_shmem_alloc<default_algo>. If you prefer another algo like
> segregated lists, I can try to write it, so that the user can choose
> the allocation algorithm. I've written the pooled allocator due to
> default algorithm slowness.
>
>
>>13. Can be be possible to identify named objects
>> with something else than C string? Say
>> wchar_t* or numeral or other templated type?
>
> Well, I've chosen a c string as an universal name, but other types
> could be used. Do you think that the key type should be templatized? I
> think that an integer key can speed up a lot searches but I have to
> think about which classes should be templatized. When storing other
> type of strings (for example std::string, I would need to build an
> allocator for strings in shared memory but also a std::string since
> it's probable that current STL won't work with Shemem STL allocator).
> The key meaning would be different since right now, I copy the string
> to shared memory but with configurable key type things are more
> complicated.
>
>>14. What I would like to see:
>>a) avoiding shmem specific containers/mutexes/etc
>> as much as possible.
>
> I think you can't avoid mutexes if you want to guarantee atomic memory
> allocation, since I have no skills to write a lock-free memory
> allocator. Regarding to containers, it was no my intention to write
> them, but I needed some of them to store name-buffer mappings and a
> node container to test the pooled allocator in several systems. For
> now, I have only succeed using shmem STL allocators in a modified
> Dinkum STL. STLport and libstc++ use suppose allocator::pointer to be a
> raw pointer, so I can't use STL containers. I've chosen internal
> containers to be public because I find them very useful, but if this is
> not accepted they can be used only for internal uses and removed from
> documentation.
>
> Regarding mutexes and etc... can you be more explicit? I propose
> mutexes to be general. If boost want to implement process-shared
> mutexes in other way, say in another library, I would use them, but for
> the moment, this is all that I have.
>
>>b) ability to "equalize" shared memory features
>
> I would need some help in this because my operating system knowledge is
> very limited. Mimic-ing UNIX way in windows can be very difficult, I
> think, unless you use a mapped file. I would need some serious help
> here.
>
>>c) support for inheritance in shmem using object
>> factories, e.g. like one in Classloader
>> http://s11n.net/papers/classloading_cpp.html
>
> I'll check it. Thanks for the url.
>
>>d) support for "transactions": I would like to
>
> My knowledge in transaction world is null so I can't help you with
> that. I suppose that a shared memory condition variable should be very
> interesting to notify events to other processes, but I'm afraid this is
> a work for more skilled programmers than me (people from
> boost::threads, perhaps?). As far as I know in windows is difficult to
> implement a shared memory condition variable, pthreads-win32 does no
> support it and I don't know how cygwin solves this.
>
> Thank you again for all your comments. I would like to make some
> changes you've suggested, so I will wait your response regarding open
> issues and comments from other boosters before doing any change.
> Regards,
>
> Ion
>
>
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