From: Doug Gregor (dgregor_at_[hidden])
Date: 2004-12-02 18:02:14
On Dec 2, 2004, at 3:03 PM, Fredrik Blomqvist wrote:
> Perhaps this could be of some interest in this discussion.
> The article talks about low-level optimization of delegates on a wide
> of platforms.
We have to be a little careful here, because the author is using some
(really neat!) non-portable tricks.
> To quote: "Initially, I used boost::function, but I found that the
> allocation for the delegates was consuming over a third of the entire
> program running time!"
> // Fredrik Blomqvist
Yes, this is a good point... one common case we had previously talked
about optimizing is everything related to:
function<int(int)> f(boost::bind(&X::m, x_ptr, _1));
Since most slots just bind an object to the member pointer, being able
to store these in a function<> instance without allocating memory could
be a big win. I know several people have asked for it on more than one
occasion: the problem is implementing it portably (in a practical
sense; making it standard C++ is easy).
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