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From: Maxim Khesin (max_at_[hidden])
Date: 2005-03-11 00:46:26

Sorry man, with all the theory it's just to phallic ;(.

David B. Held wrote:
> This should give some idea as to what I think of as a
> "scalable logo" or a "scale-free logo". It's rather
> crude yes, but that's partly the point. Instead of
> rendering the word "Boost" in a nice font of the same
> or some appropriate color, I shamelessly stole one from
> another logo. The colors aren't really important, because
> they aren't the point (a graphic artist could pick much
> better colors). I don't know if rounded edges are better
> or straight lines. And perhaps even this example has
> more angles than I like in a scale-free logo. Perhaps
> we could even do without the fins, I'm not sure. The
> angles could be adjusted to be more pleasing. Now some
> might say: "Well, Rene made an abstract looking rocket
> too." And that is true. But Rene's rocket has some very
> subtle features, like the edges near the flames, which is
> an area of "high entropy" so to speak. My rocket has
> no detail frills, and could easily be compressed to an
> absurdly small vector file.
> Perhaps something with a nonnegative amount of artistic
> talent could play with the idea a bit without adding too
> much information to the logo. I realize that the contest
> is closed, but I'd like to explore a more simplistic
> direction just to get an idea of some areas of the design
> space that I don't think have been hit very heavily. I
> don't intend the word "Boost" to be a necessary part of
> the logo. I just think that in large-scale contexts, a
> caption would be nice, whether it be on the side or the
> bottom or a word or a phrase. Any takers?
> Dave
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