From: Don G (dongryphon_at_[hidden])
Date: 2005-04-02 03:08:33
> I brought this as an example as I like the simplicity of
> asynchronous support in .NET and wanted to force Don to
> explain why he proposes a more complicated design. :) At
> least it seems to me more complicated (or let's say less
> intuitive) as I could understand asynchronous support in
> .NET quite fast but still have to ask for the exact
> meaning of Don's nexus and channel class.
I hope my previous message clarifies things a bit. The big difference
between .NET and C++ is garbage collection. Many patterns/idioms that
work well in a GC environment just don't work or get more complex,
less intuitive, etc. in C++ where objects and data can be zapped
while operations that were using them are still pending.
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