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From: David Abrahams (dave_at_[hidden])
Date: 2005-06-27 06:06:59
Vladimir Prus <ghost_at_[hidden]> writes:
> David Abrahams wrote:
>
>>> I'm not getting you. The hash value is calculated as part of the
>>> saving process itself, so it has the very same complexity.
>>> I've got the hunch you might be meaning something else,
>>> could you please elaborate?
>>
>> The question is, when encountering a pointer or reference member that
>> needs to be hashed, do you do what the serialization process does and
>> hash the thing that it refers to, or do you just hash its address?
>> The former is deep hashing; the latter is shallow hashing. In a graph
>> with tracking, you serialize an object X once, and all subsequent
>> times you encounter X in the graph you just serialize an id. If you
>> add hashing, the first time you encounter X you'll hash it and
>> serialize it. For this one time it doesn't matter if hashing is deep
>> or shallow from a big-O perspective. However, when you encounter X
>> again, if hashing is deep, you'll do a lot of extra work. Actually, a
>> potentially infinite amount if there are cycles, so hashing really
>> does have to be shallow. I guess I answered my own question.
>
> If hashing is shallow, then what does it check?
That the immediate members of an object serialized at a particular
address have the same values.
> The library already has mechanism to check that the same address is
> serialized, and the point of the proposal, as I understand it, is to
> detect cases like:
>
>
> A* a = A()
> archive << a;
> // modify a
> archive << a;
>
> In this case, deep hashing is needed. Yea, it can be costly -- the more
> reasons to make it optional, maybe even at runtime.
Deep hashing is impossible. In the case of a reference cycle it will
never terminate. You could do deep hashing with marking of visited
objects so you don't hash them twice, but that's equivalent to shallow
hashing.
-- Dave Abrahams Boost Consulting www.boost-consulting.com
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