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From: Martin Bonner (martin.bonner_at_[hidden])
Date: 2005-10-04 09:48:09

----Original Message----
From: Stefan Seefeld [mailto:seefeld_at_[hidden]]
Sent: 04 October 2005 14:35
To: boost_at_[hidden]
Subject: Re: [boost] GUI coordinate units (Was: GUI foundations)

> Sizes are usually given in resolution-dependent coordinates (i.e.
> pixels). If you change resolution, you typically don't do that to
> expose more detail, but to make your desktop 'bigger' (by making
> text, widgets, etc. smaller).

This seems to be a common view among developers. I can only assume they are
all still young with excellent eyesight.

When I moved from 800x600 to 1024x768 what I really wanted was less fuzzy
letters (not more letters).

I moved from 1024x768 to 1280x1024 because I got given a 17" LCD monitor.
Windows-XP doesn't make a bad fist of scaling everything back again to a
reasonable size, but a lot of GUIs get a bit messed up because people have
done everything in pixels rather than scalable graphics.

Martin Bonner
Pi Technology, Milton Hall, Ely Road, Milton, Cambridge, CB4 6WZ,
ENGLAND Tel: +44 (0)1223 441434

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