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From: Joel de Guzman (joel_at_[hidden])
Date: 2005-10-09 18:28:05

Dave Harris wrote:
> In-Reply-To: <4342E209.2050006_at_[hidden]>
> mw8329_at_[hidden] (Martin Wille) wrote (abridged):
>>Did you look at the examples on the website? They show
>>that with good anti-aliasing and with subpixel accuracy you get very
>>good results even when the display resolution is lower than the
>>resolutions of the details of the displayed objects. The spirals at
>> look pretty impressive, IMHO.
> I hadn't (but have now). I already knew about anti-aliasing, though. I
> work in desktop publishing. My employers have their own graphics library
> which uses subpixel accuracy and anti-aliasing. I didn't design it but I
> work on and with it. It seems roughly similar in functionality to the AGG
> project, except that we place a lot of importance on text and vectors and
> I can't find text mentioned on their manual page.

Sure they do text. Haven't you tried the demo apps posted?

We find that for sending
> output to printer or PDF or whatever, it's important to output text as
> text as much as possible and only output as bitmaps for features the
> target device doesn't support.


Joel de Guzman

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