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From: Thore Karlsen (sid_at_[hidden])
Date: 2005-12-13 14:28:10

On Wed, 14 Dec 2005 07:50:38 +1300, "simon meiklejohn"
<simon_at_[hidden]> wrote:

[using asio with Windows message loops]

>use with asio
>Its feasible to use this to create dispatcher class, similar to
>asio::locking_dispatcher which can be used to send function objects to
>be executed in the gui thread (call this asio::gui_dispatcher). This
>component internally creates a hidden window. A call to
> or dispatch() queues the function object
>and posts a message to the hidden window. The windows proc
>associated with the window then unqueues the function object
>and calls it.
>I dont think you need to register every window with asio. Just
>create one gui_dispatcher and use it to wrap your Handlers before
>passing them to asio socket functions.
>(theres a zip in the vault under Concurrent Programming
>that does something like this but not as an asio::dispatcher model)

It still seems to me that you would have to register the sockets with a
shared demuxer. That wouldn't work for me, because in addition to using
my components internally in my application (where I could do it), I also
wrap them up in ActiveX controls. Other applications use several of
these controls, and a shared demuxer isn't going to be possible. 2 more
threads per control (plus one more if I want timers) is going to push
the thread count too high.

I don't know if it's feasible to use asio for something like this, but
it would be very nice if I could.

Be seeing you.

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