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From: Giovanni P. Deretta (gpderetta_at_[hidden])
Date: 2006-02-08 12:24:18


Christopher Kohlhoff wrote:
> Hi Giovanni,
>
> --- "Giovanni P. Deretta" <gpderetta_at_[hidden]> wrote:
> <snip>
>
>>In the end asio::socket_ptr<Stream> would look at its pointed
>>object and decide if it needs dynamic allocation or not.
>
>
> I'm happy with such a solution provided that no requirement is
> made that any asio class (stream_socket, etc) must support
> copying.
>

Yes, it would be in *addition* to a non copyable (but hopefully movable
:) ) socket.

> But let me ask: why would this need to be part of asio at all?
>
> Consider a hypothetical smart pointer copyable_ptr<T> that works
> as follows:
>
> - checks if a type trait is_intrusively_refcounted<T>::value is
> true, and if so is implemented in terms of intrusive_ptr<T>.
>
> - checks if a type trait is_refcounted_value_type<T>::value is
> true, and if so is simply implemented in terms of T.
>
> - otherwise is implemented in terms of shared_ptr<T>.
>
> Then all asio would need to do is implement the type traits
> for its own classes as appropriate.
>

Would work but not as you think: the pointed object is not an asio
asio::*_socket, but a set of object pointed to from the private members
of asio::*_socket: a pointer to the demuxer, a "pointer" to the device
(the file descriptor), a pointer to an SSL_CTX, a pointer to the buffer
etc. If you look at most asio sockets, they are nothing more than that
(that or I'm really wrong here!! :) ). Some of this pointers are owned
by the socket (and have all the same lifetime), other pointers (the
demuxer for example) are not owned.

Your copyable_ptr would hold internally the full set of these pointers
plus a (stateless) interface to use them (the asio::*_socket set of
member functions). The whole set of pointers is reference counted (by a
single counter as they all share the same lifetime). When the counter
drop to zero, a deleters is called for each pointer that does the clean
up (if the pointer is not owned by the copyable_ptr is not deleted).

It may be the case that some types of asio::*_socket have actual
internal state (instead of a pointer to state). In this case the
copyable_ptr would resort to dynamically allocate the socket and refcout
it.

So to make copyable_ptr a separate lib, it would need formidable
introspection powers to 'see' inside a asio::*_socket or each
asio::*_socket should in some way (via trait classes) 'explain' its
state. Because of this tight coupling i think that *if* such a class is
really needed it should be part of asio.

BTW, when do you plan to release next version of asio?

-- 
Giovanni P. Deretta,

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