Boost logo

Boost :

From: Martin Slater (mslater_at_[hidden])
Date: 2006-06-13 04:50:08

> OK. This functionality will surely depend on the implementation of vect * quat ?
> In boost::quaternion the quaternion seems to be normalised during the
> calculation AFAICS. See <libs/math/quaternion/HS03.hpp>. I have to confess that
> I don't know enough about quaternions to speak with authority. As Janek Kozicki
> brought up yade My current plan is to look at that as
> an example useage. Again only for rotations. I'm not even sure yet how I can
> test the calculations on quaternions. I need to understand more about how they
> are constructed, starting maybe from an [axis-vector,angle] type maybe, simply
> because I can visualise that easier than 4 dimensions :-)

An extremely good book on quaternions if you can get it is

        Quaternions and Rotation Sequences
        Jack B. Kuipers
        ISBN 0-691-05872-5

Very recommended and written in one the best styles I've seen for a
technical book.



No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.394 / Virus Database: 268.8.3/362 - Release Date: 12/06/2006

Boost list run by bdawes at, gregod at, cpdaniel at, john at