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From: Sohail Somani (s.somani_at_[hidden])
Date: 2007-01-02 17:47:19


Any takers? The workaround I've found for the problem below is to
#define _MSC_EXTENSIONS before including any boost thread headers. It
/appears/ that this is only necessary when separately compiling boost
threads. Sorry for the cross-post.

> With Visual C++, I can't seem to determine why if I simply include
> boost/threads/once.hpp, I need to enable language extensions for that
> translation unit. I'm going to dig into this further today but I would
> appreciate if someone has figured out a solution short of allowing
> language extensions. I can understand requiring it for building boost
> threads (as windows.h seems to have some extended syntax) but I'm not
> sure of the logic behind requiring client code to use it as well.



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