From: gchen (chengang31_at_[hidden])
Date: 2007-01-24 13:14:09
Michael Marcin wrote:
>> It seems like there should be a better way of doing this... i.e.
>> void DestroyAllObjects()
>> Also it might be nice to iterate over all the objects in the pool (in
>> which case I wouldn't even need the m_objects vector.
>> Perhaps there is a better way to solve the problem?
It seems that pool::release_memory or purge_memory can do this.
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