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From: Ben Bear (benbearchen_at_[hidden])
Date: 2007-03-23 03:03:02


There is a sample GUI library -- Windows Vision Library(WVL) -- by
Jinhao. He said that:

* WVL is a C++ framework providing the GUI, it gives you a simple way
for writing GUI applications. WVL is written in Standard C++, and it
is designed to be portable over multiplatforms, so you can easily
compile and distribute your applications on different Compiler/OS
platforms.

Unfortunately, he has no time to maintaining the WVL. Well, it's just smaple.

More information in http://www.jinhao.org/

2007/3/23, Minh Phanivong <m_phanivong_at_[hidden]>:
> ----- Original Message -----
> From: "Younes M" <younes.m_at_[hidden]>
> To: <boost_at_[hidden]>
> Sent: Friday, March 23, 2007 10:39 AM
> Subject: Re: [boost] Boost.Test GUI: QT4, wxwidgets or what?
>
>
> > On 3/22/07, Janek Kozicki <janek_listy_at_[hidden]> wrote:
> >> Stefan Seefeld said: (by the date of Thu, 22 Mar 2007 08:22:43 -0400)
> >>
> >> > * to point out that a GUI frontend really is a frontend, and shouldn't
> >> > include
> >> > any other logic (i.e. the whole becomes a multi-tier system)
> >>
> >> Will the GUI used work at least on linux and windows?
> >>
> >> I'm not sure about mac, but supporting linux usually is enough
> >> to get it working on mac.
> >>
> >>
> >> There are a few alternatives out there, like QT4 (GPL license)
> >> and wxwidgets (Free also), but maybe you want something else?
> >>
> >
> > There was mention of having a MS Visual Studio addin. I've looked into
> > addins a bit and it seems to me that there are two approaches (at
> > least with MSVS2005), C++ with ATL, or a .Net language with WinForms.
> > Maybe the most reasonable solution would be to use C# for the bulk of
> > the frontend and simply have two targets, a standalone application and
> > an MSVS addin, each having a relatively small bit of glue code. With
> > Mono supporting WinForms very decently this could easily allow the
> > standalone application to run on other platforms. I personally have a
> > lot of experience with wxWidgets and GTK, and originally thought of a
> > cross-platform standalone application, but I think the C#/WinForms
> > combination might open up the most doors.
>
> I think all the options you have listed are quite high level interfaces.
> Would it make more sense to use a lower level api like win32. Eventhough
> this may mean more work. But I think it would provide a good foundation to
> put together something simple to start with.
>
> Just my two centavos worth..
>
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