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From: Jeff Garland (jeff_at_[hidden])
Date: 2007-04-29 17:18:23

Peter Dimov wrote:
> Jeff Garland wrote:
>> But you've already fallen into the trap. Just because the computers
>> are next to each other doesn't mean you are going to get an immediate
>> answer. For example, one of the computers you are communicating with
>> might be really busy doing something (swapping perhaps if it's
>> overloaded).
> The same can (and does) happen with local calls if the computer is really
> busy or starts paging.

Right, but the programmer has no way of reasonably detecting and handling that
condition from within his program. If it's on a remote machine he can and
should because it's a frequent issue with networked programs.


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