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From: Michael Gopshtein (mgopshtein_at_[hidden])
Date: 2007-05-09 16:13:18
"David Abrahams" <dave_at_[hidden]> wrote in message
news:87lkfyklpu.fsf_at_grogan.peloton...
>
> on Tue May 08 2007, "Michael Gopshtein" <mgopshtein-AT-gmail.com> wrote:
>
>> "Atry" <pop.atry_at_[hidden]> wrote in message
>> news:fd8b80680705080147t5c561dd8l9fc0ee8ede2120c7_at_mail.gmail.com...
>>> Yes, "defragment" or other automation memory management is useful, but
>>> the
>>> existing code depends on native pointer would be very hard to work
>>> together,
>>> almost all C++ code need to recode if they want to use these futures.
>>>
>>
>> I do "feel" that just moving object's memory is not safe, but can't find
>> explanation why it will cause problems. Can you give an example of a
>> class
>> for which this will not work?
>
> struct B;
>
> struct A {
> A(B*p) : p(p) {}
> B* p;
> };
>
> struct B : noncopyable {
> B() : px(new A(this)) {}
> auto_ptr<A> px; // invariant: px->p == this
> };
So, basically, it's any case where the object has pointers to it's internal
members, right?
Are there other cases that the object can't be "moved" (it's more of a
theoretical interest)?
> --
> Dave Abrahams
> Boost Consulting
> http://www.boost-consulting.com
>
> Don't Miss BoostCon 2007! ==> http://www.boostcon.com
>
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