From: Scott Woods (scottw_at_[hidden])
Date: 2007-06-12 15:40:13
> it. However one important feature of Boost.Join is to allow applications
> create a vector of async / synch methods which will be prohibited by
> Any suggestions?
The oldest solution in C/C++; pointers to?
eg; vector<async<...> *>
I can also vaguely guess why you would want vectors of async/synch but
vectors of actor? Isnt it a base and therefore vectors of base would involve
Don't fully understand the problem space so I wont be embarrassed if these
Still learning Join. Its going to take a while. At language level it's quite
but the underlying model is less so and is "outside the box". The best I can
the moment is try to translate the examples into SDL. For reasons I have not
truly clarified this translation is only successful in one direction, i.e.
SDL. I suspect that the systems expressible in SDL may be a superset of
those expressable in Join. Or more Join-based code is required to support
the more complex SDL systems.
Its a bit of a struggle and I dont know that the comparison is even valid.
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