From: Tobias Schwinger (tschwinger_at_[hidden])
Date: 2007-10-02 20:35:50
Elaine Wong wrote:
> The code in void StartPlay() inside "playmusic.cpp" can be compiled
> and executed successfully before in C++, so I extract that part.
> Any ideas? Thanks so much for your help
Yes, it seems the Boost headers disable auto-linking, so putting the
DirectX includes before the Boost ones might help. If it doesn't just
specify the libraries to link to (see Microsoft documentation)
explicitly on the linker command line.
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