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From: Tobias Schwinger (tschwinger_at_[hidden])
Date: 2007-10-02 20:35:50


Elaine Wong wrote:
> The code in void StartPlay() inside "playmusic.cpp" can be compiled
> and executed successfully before in C++, so I extract that part.
> Any ideas? Thanks so much for your help

Yes, it seems the Boost headers disable auto-linking, so putting the
DirectX includes before the Boost ones might help. If it doesn't just
specify the libraries to link to (see Microsoft documentation)
explicitly on the linker command line.

Regards,
Tobias


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