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From: Dean Michael Berris (mikhailberis_at_[hidden])
Date: 2007-12-19 01:16:36

Hi Guys,

Is there a definitive guide in the Boost.Graph documentation about how
to create custom selectors? I'm particularly interested in selectors
that return STL types that use a different allocator parameter. How
about a selector that chooses an STL vector using the Boost.Pool
allocator, or a selector that chooses an STL set using the Boost.Pool
Fast Allocator?

I've gone through the BGL book (which is a bit dated, though still
very much relevant) but I haven't seen a discussion about custom

Pointers would be most appreciated.

Have a great day everyone!

Dean Michael C. Berris
Software Engineer, Friendster, Inc.
[+63 928 7291459]
[+1 408 4049523]

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