Boost logo

Boost :

From: Hartmut Kaiser (hartmut.kaiser_at_[hidden])
Date: 2008-03-25 19:00:27


Barend Gehrels wrote>

> To be honest I've done some experiments, also with a polygon with a
> compile-time number of vertices. Called it the template <size_t D> gon,
> so a gon<3> for a triangle, etc. It disappointed me a bit because the
> compile-time area calculation routine which I drafted turned out to be
> slower than the runtime version...

Do you mean the version generated using a compile time area calculation
turns out to be slower at runtime than the native runtime version? I don't
understand how this might be possible. What are you trying to achieve at
compile time?

Regards Hartmut


Boost list run by bdawes at acm.org, gregod at cs.rpi.edu, cpdaniel at pacbell.net, john at johnmaddock.co.uk