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Subject: [boost] Request for interest in the new Synchro library
From: vicente.botet (vicente.botet_at_[hidden])
Date: 2009-02-16 19:54:29
Hi,
I would like to know if the Boost community is interested in the Synchro library. Of course there is a lot of work to do, but I think that there is enough material to start a discussion on the approach.
I'd appreciate it if people could take a look, test it on their compiler and give me some feedback.
The library is available at Boost Sandbox: https://svn.boost.org/svn/boost/sandbox/synchro and
Boost Vault: http://www.boostpro.com/vault/index.php?action=downloadfile&filename=synchro.zip&directory=Concurrent%20Programming&
that iIncludes every thing on the Sandbox + Html documentation
Some examples use Boost.Interthreads also (available on the vault and the sandbox).
This library is a compilation of what I have found in the literature not yet present in Boost. My main concern has been to boostify all these ideas in a coherent way. Next follows an overview of the library features:
Boost.Synchro provides:
* A uniform usage of Boost.Thread and Boost.Interprocess synchronization mechanisms based on lockables(mutexes) concepts and locker(guards) concepts.
o lockables traits and lock generators,
o lock adapters of the Boost.Thread and Boost.Interprocess lockable models,
o locker adapters of the Boost.Thread and Boost.Interprocess lockers models,
o complete them with the corresponding models for single-threaded programs: null_mutex and null_condition classes,
o locking families,
o semaphore,
o condition_lockable lock which put together a lock and its associated conditions.
* A coherent exception based timed lock approach,
* A rich palette of lockers as
o strict_locker, nested_strict_locker,
o condition_locker,
o reverse_locker, nested_reverse_locker,
o locking_ptr, on_dereference_locking_ptr,
o externally_locked,
* A polymorphic lockable hierarchy.
* High-level abstractions for handling more complicated synchronization problems, including
o monitor for guaranteeing exclusive access to an object, and
o a so-called rendezvous mechanism for handling direct communication between objects concurrent_components via ports using an accept-synchronize protocol based on the design of the concurrency library in the Beta language.
On going work
* array_locker and tuple_locker locker containers.
* A complement to the already present in Boost.Thread lock, try_lock free functions:
o lock_until, lock_for, try_lock_until, try_lock_for
Best regrads,
Vicente Juan Botet Escribá
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