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Subject: Re: [boost] [gsoc] Interest check for 3d geometry proposal
From: Kornel Kisielewicz (kornel.kisielewicz_at_[hidden])
Date: 2009-03-27 17:37:53
On Fri, Mar 27, 2009 at 9:33 PM, troy d. straszheim <troy_at_[hidden]> wrote:
> Fernando Cacciola wrote:
>>
>> Hi Kornel,
>>
>> FWIW, after all this thread I still feel that it not sufficiently clear
>> what you propose to work on, and how do you plan to manage to apparent or
>> actual overlap between your proposal and related projects.
>>
>> So, can you TOP POST a message with summary of your proposal but with
>> sufficient detail so potential metors can evaluate it?
>>
>> Make sure to contrast that very carefully with exiting libraries and
>> proposals, inclusing Quaternions (which already exists), Boost.SIMD, Spatial
>> Indexes from Federico Fernandez, GTl and GLL.
>>
>
> One thing boost doesn't have is a fixed-size matrix class, which could be
> used with boost::array as a building block for a lot of the more
> game-specific tech involved. Seems to me a boost::matrix class (essentially
> a 2d boost::array) would be of reasonable scope/difficulty for a GSOC
> project. If there's time left over, one could investigate making optimized
> rotations, dot projects, reflections and the like as freestanding
> functions/operators in a special namespace somewhere.
And this is definitively what I'd also like to do. As it seems an
important topic, I'd make it the base of my proposal.
-- regards, Kornel Kisielewicz
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