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Subject: Re: [boost] boost::directx?
From: Sergey Sadovnikov (flex_ferrum_at_[hidden])
Date: 2009-06-09 13:12:15


Hello, Christian.

Tuesday, June 9, 2009 at 5:50:44 PM you wrote:

>> Also you could known what 'casual' games are becoming more and more
>> popular.
>> Such kind of games are quite easy for develop and can be played on the
>> wide range of platforms (both desktop and mobile, especially mobile).
>> So _portable_ game-development library could be asked-for but not only
>> DirectX-tied.

CS> I fully grok that taht there are other platfforms and targets. But if i
CS> can't get DX into boost, the others are toast.

CS> This will be read by some that boost::directx is a trojan. I do not mean for
CS> this to be the case. boost::directx is proposed to be a space for
CS> best-practise for people using DirectX to make systems using C++.

You didn't understand my questions. I also wonder if such 3D-graphics
library become the part of the boost. But... _Crossplatform_ 3D-graphics
library. Not only DX or OGL. It will really useful library.

-- 
Best Regards,
 Sergey                          mailto:flex_ferrum_at_[hidden]

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