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Subject: Re: [boost] [ptr_container] ptr_vector across DLL boundaries
From: Thorsten Ottosen (thorsten.ottosen_at_[hidden])
Date: 2009-06-25 14:05:22

Robert Dailey skrev:
> On Thu, Jun 25, 2009 at 9:41 AM, Thorsten Ottosen <
> thorsten.ottosen_at_[hidden]> wrote:
>> Do you think a stateful custom clone_allocator would allow you to do what
>> you want?
> Could you elaborate a bit on what you mean? What state would you give to
> clone_allocator?

That is up to you. The important fact is that allocator is stored as an
object, and/or that you can access and modify that object to your wishes.

> Keep in mind that clone_allocator needs to, at some point,
> be implemented IN the DLL itself, otherwise the correct 'delete' will not be
> called. Some sort of polymorphism would solve this, that's the most obvious
> solution I can think of. Either that, or instead of a functor, take a
> boost::function, and that way I can pass you a function pointer to call for
> clone allocation/deallocation. There's several easy ways of solving this
> particular issue that I can see.
> But I would be interested in hearing more about the idea you have. I'm not
> sure I fully understand just yet.

Let me give you an example of what I was trying to do. To avoid storing
duplicates of NullObjects, I want to let my clone_allocator

1. don't delete a null object

2. clone a null object by returning just a pointer (i.e. don't allocate

This is how I could do that:

template<class NullObject>
class null_object_clone_allocator
      typedef NullObject null_object_type;

      const NullObject* null_object_;

      explicit null_object_clone_allocator( const NullObject& x )
       : null_object(&r)
      { }

      template< class U >
      U* allocate_clone( const U& r ) const
          if( &r == null_object_ )
            return null_object_;
          return new_clone( r );

      template< class U >
      void deallocate_clone( const U* r ) const
          if( r != null_object_ )
             delete_clone( r );

boost::ptr_vector<base,null_object_clone_allocator<null_base>> vec(
my_alloc) ;


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