Subject: Re: [boost] [random] release notes?
From: Steven Watanabe (watanabesj_at_[hidden])
Date: 2009-08-26 20:31:30
Neal Becker wrote:
> My boost_random python wrapper broke, because it seems the signature of
> is changed to
> seed (result_type const&)
> Here's my code (note workaround):
> class_<rng_t> ("rng", "Mersenne Twister", bp::init<rng_t::result_type>(
> "Construct with
> optional seed\n\n"
> " `seed` :
> " initial
> .def ("getstate", &mt_pickle_suite::getstate)
> .def ("setstate", &mt_pickle_suite::setstate)
> #if BOOST_VERSION >= 104000
> .def ("seed", (void (rng_t::*)(rng_t::result_type const&))
> .def ("seed", (void (rng_t::*)(rng_t::result_type))(&rng_t::seed),
> "Reset generator using seed value x\n\n"
> " `x` : int\n"
> " initial seed\n"
Hmm. Given that there was already a #if that would make the
signature const result_type&, I didn't think it could do any harm
to change the exact signature.
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