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Subject: Re: [boost] [warnings] Are warnings acceptable artifacts from builds?
From: Emil Dotchevski (emildotchevski_at_[hidden])
Date: 2009-09-08 19:28:45


On Tue, Sep 8, 2009 at 4:24 PM, Christopher
Currie<christopher_at_[hidden]> wrote:
> On Tue, Sep 8, 2009 at 2:18 PM, Emil Dotchevski<emildotchevski_at_[hidden]> wrote:
>> I think that you assume that the warning is reasonable and easy to
>> fix, as with most warnings that could be silenced with casts. A lot of
>> times, fixing such warnings is common sense. In that case, just a note
>> to the library developer would be enough to have it fixed.
>>
>> But you can't generalize from this, to "all warnings should be silenced."
>
> On the other hand, many people work in environments where there is a
> local policy that warnings will be treated as errors. If library code
> emits warnings, the build breaks and the library is unusable.

I agree this is a very strong argument, and you're right that even
though such policy is unreasonable, it may render a library basically
unusable.

Emil Dotchevski
Reverge Studios, Inc.
http://www.revergestudios.com/reblog/index.php?n=ReCode


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