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Subject: Re: [boost] Another GGL review
From: Fabio Fracassi (f.fracassi_at_[hidden])
Date: 2009-11-18 14:48:34

Barend Gehrels wrote:
> Hi,
>> Yes, I can see this being a killer app for many use-cases, which makes
>> GGL very useful to many, even without a spatial index.
> Thanks for this. I like to add that GGL is more than polygon clipping
> alone! The most simple and obvious algorithms are all included in a
> generic way: distance, area, point-in-polygon. I think many users could
> profit from that as well, without reinventing the wheel each time. I
> agree that these algorithms are not that difficult, but they are
> implemented here for cartesian, spherical coordinate systems and for
> more geometry types or geometry type pairs, which is not trivial.

Exactly. I want to add another thing which makes GGL very useful: The
actual instantiations of the concepts. Having them inside boost goes a
long way in standardizing them. This makes it extremely important that
the concepts are general and generic, which I am confident they are.



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