Subject: Re: [boost] Boost sprint: #3407 boost::call_once not re-entrant(atleast in win32)
From: Gottlob Frege (gottlobfrege_at_[hidden])
Date: 2009-11-23 11:43:59
On Mon, Nov 23, 2009 at 10:25 AM, Peter Dimov <pdimov_at_[hidden]> wrote:
> Gottlob Frege wrote:
>> But then complete_once() would imply recursion also, so I decided to
>> separate the concepts.
> If you look at local statics for guidance [6.7/4 in N3000]:
> "If the initialization exits by throwing an exception, the initialization is
> not complete, so it will be tried again the next time control enters the
> "If control re-enters the declaration recursively while the object is being
> initialized, the behavior is undefined."
I agree, particularly for local statics. I was just experimenting,
and 'concurrently' there was an email here about it, so I tossed out
> No, it's the correct behavior. The function is not considered "called"
> unless it returns.
Unfortunately the function obviously was *called*. But I just think
this means "call_once" is a slightly inaccurate name. It doesn't mean
we should change the implementation. And "call_and_return_once" is a
bit much. :-)
Again, for me, it was just an experiment. The recursive check, in
particular, I considered probably only useful when debugging (my
version asserts in debug).
In general, call_once and static locals are something of a hobby of
mine, as sad as that is (ie I have no life). You might recall (as you
were in some of the discussions) usenet posts in the past from me
static Once once;
if (Once::Sentry sentry = once)
// or wait till done
Or not recall, as there's lots of posts out there!
Anyhow thanks for the opinions on exceptions and recursion. Confirmed