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Subject: Re: [boost] [unordered] unordered_set::erase() complexity bug?
From: Ion Gaztañaga (igaztanaga_at_[hidden])
Date: 2009-11-24 00:56:42

Stefan Strasser escribió:
> "void" return type:

This was changed to std::unordered-like interface:

The implementation is just the same:

template<class Disposer>
iterator erase_and_dispose(const_iterator i, Disposer disposer
   iterator ret(i.unconst());
   priv_erase(i, disposer, ...);
   return ret;

So I guess, latest intrusive version suffers from the same problem.


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