Subject: [boost] Boost Asio io_service as global?
From: Philip Bennefall (philip_at_[hidden])
Date: 2011-07-19 21:23:09
I am just beginning to learn how to use Boost Asio in a multithreaded environment, and one thing struck me when looking at the various examples. I have not been able to find an answer to this in the documentation, but in case it is explained somewhere that I've missed I apologize in advance.
Taking the asynchronous echo server as my base I am writing a multithreaded server that handles connections in a thread pool. My question is simply, why is the io_service object always passed around between class instances as a reference in the constructor? Why can one not store it as a global variable? I cannot see how this makes a difference, and a global seems to make things a lot easier. Is there a particular reason why I should not do this?
Thanks in advance for any help.
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