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Subject: Re: [boost] Review Wizard Report for November 2012
From: Francisco José Tapia (fjtapia_at_[hidden])
Date: 2012-11-17 11:57:50
Thanks Ron.
I am sorry because I didn't thought about the resume of the project. It's
too long, it's like a novel !
I will write a short description and I will send you in a few days.
Thanks
Francisco
2012/11/16 Ronald Garcia <rxg_at_[hidden]>
> Thanks Francisco. I have added Countertree to the review schedule.
>
> Best,
> Ron
>
> On Nov 15, 2012, at 10:59 PM, Francisco José Tapia wrote:
>
> > Hi , Ron
> >
> > I send you a copy of the message.
> >
> > I supouse I will have time for the two thinks and . I will examine the
> > projects for review in order to be reviewer of someone
> >
> > Thanks
> >
> > Francisco
> >
> >
> > Hi all,
> > I would like to request a formal review of the library Countertree +
> > Suballocator [countertree]
> >
> > Project location ( zip file with code and documentation) :
> > https://dl.dropbox.com/u/8437476/works/countertree_code_doc.zip
> >
> > Quick view of documentation with code download :
> > https://dl.dropbox.com/u/8437476/works/countertree/index.html
> >
> > For the people who don't know this project, this is a description :
> >
> > *COUNTERTREE*
> >
> > This library is an implementation of a binary red-black counter tree.
> This
> > tree have an additional counter in each leaf. This permit the access to
> the
> > elements by the position, like in a vector. It is a random access
> container
> > with random access iterators . Based on this tree we have :
> >
> >
> > - With unordered information we have vectors (countertree::vector_tree)
> > with identical interface than std::vector. The vector_tree have the
> same
> > speed inserting and deleting in any position (all the operations are
> O(log
> > N)).It is slower than std:vector inserting and deleting at end, but
> much
> > faster for to insert and delete in any other position.
> > - With ordered information, we have in the countertree namespace the
> > classes set, multiset, map and multimap, with identical interface than
> the
> > STL classes, with the plus of access to the elements by position, like
> in a
> > vector. The iterators are random access , and you can subtract two
> > iterators in a O(log N) time for to know the number of nodes between
> them
> > (even with the end( ) and rend( ) iterators)
> >
> > *SUBALLOCATOR*
> >
> > In the allocation of equal size elements ( as in STL list, set,
> > multiset,map and multimap), when the number of elements grows, many
> > allocators begin to have speed problems. For to improve the speed, many
> > allocators request to the Operating System big chucks of memory ( pool
> > allocators). With this, the allocator don't need request memory to the
> > operating system for each allocation. But many allocators don't return
> well
> > the unused chucks of memory to the Operating System and the memory used
> by
> > the allocator is the maximum used, never decrease .
> >
> > The *suballocator is a solution to these problems*, and others memory
> > problems described in the suballocator page. The suballocator is a layer
> > between the allocator and the data structures, compatible with any
> > allocator with the STL definition. The suballocator request memory to the
> > allocator, and return to it when unused. The suballocator replace to the
> > allocator in the allocation of equal size elements
> >
> > With the suballocator
> >
> > a) *We have a very fast allocation* *(around 2 times faster than the
> > std::allocator of GCC 4.7, CLANG 3.0 and 3 times than Visual Studio 10
> *See
> > details in the *Suballocator Benchmark*)*
> > b) *Return the suballocator return memory to the allocator, this can use
> in
> > the allocation of others types of data or for return to the *Operating
> > System, decreasing the memory used by the program, *( as you can see in
> the
> > *Suballocator Benchmark *)*
> > c) *You can use with any allocator if it is according with the STL
> > definition*. The suballocator provides speed and memory management to any
> > allocator.
> >
> > d) Even the time of the allocation is a small part of the time spent in
> the
> > insertion in a std::set, the suballocator obtain time reductions over
> over
> > the 30% respect the std::allocator. The secret is the cache performance
> due
> > to the data locality improvement.
> >
> > *COUNTERTREE + SUBALLOCATOR*
> >
> > The join of the two ideas provide us data structures with a suballocator
> > built-in. They are, in the namespace countertree, the vector_tree_pool,
> > set_pool, multiset_pool,map_pool and multimap_pool, with identical
> > interface than the STL classes but better performance for big number of
> > elements
> >
> > It is fast, useful and easy to understand and use,. They are the like the
> > STL classes with a few additional functions.
> >
> > This library is designed thinking in programmers with a basic knowledge
> of
> > C++. As I say in the documentation, if you know the STL classes vector,
> set
> > , multiset, map , multimap and allocator, you know more than 95% needed
> for
> > to use this library.
> >
> > I showed the library to several friends and colleagues, and one of them
> > said me If your potential users are not experts, and they need more
> than 5
> > minutes to understand what's the goal of the library and what they can do
> > with it, many of them leave the page.... , and the library.
> >
> > The first page of the documentation explain the library, the reasons and
> > what can do. And in the next pages show the details and how can do in a a
> > easy way.
> >
> > I had checked this code with GCC 4.7 , CLANG/LLVM 3.0 and Visual C++ 10 (
> > all with 32 and 64bits.). In code of the project is composed by the code
> of
> > the classes, the test programs, the benchmarks programs used and
> mentioned
> > in the documentation, and several examples of the code
> >
> > I had checked all the requirements for to request the review. But I am
> not
> > sure if all is OK. If you miss something or something is wrong , please ,
> > mail me and I will correct as soon as possible
> >
> >
> > Sincerely yours
> >
> > Francisco Tapia
> >
> > fjtapia_at_[hidden]
> >
> >
> > 2012/11/16 Ronald Garcia <rxg_at_[hidden]>
> >
> >> Hello Francisco,
> >>
> >> Thank you for your note. Could you forward me a copy of the October 3
> >> note, because I do not have a copy.
> >> Also, I cannot estimate the time when the review will happen. You will
> >> need to find a review manager first and then schedule the review, so the
> >> time until the review could vary greatly. Ultimately it is up to you
> >> whether you would like to continue working or prepare for review now.
> >>
> >> Best,
> >> Ron
> >>
> >>
> >> On Nov 14, 2012, at 3:02 PM, Francisco José Tapia wrote:
> >>
> >>> Hi Ronald
> >>>
> >>> The 3 of October I sent a message requesting the Formal Review of the
> >>> library Countertree. I don't know if this is sufficient for to request
> a
> >>> Formal Review. If not, please, say me, in order to to do it.
> >>>
> >>> That message contains a brief description of the project. The code and
> >> the
> >>> documentation are located in my dropbox, because when I had lost the
> >>> password of the vault. But if it is necessary I will put there.
> >>>
> >>> Project location ( zip file with code and documentation) :
> >>> https://dl.dropbox.com/u/8437476/works/countertree_code_doc.zip
> >>>
> >>> Online documentation with code download :
> >>> https://dl.dropbox.com/u/8437476/works/countertree/index.html
> >>>
> >>> I would know if you have any time estimation about the beginning of the
> >>> review. I ask you because, in the Countertree library the logical
> >> expansion
> >>> is the concurrent version. This is important because many libraries
> like
> >>> the Threading Building Blocks have concurrent data structures, but
> don't
> >>> have concurrent data structures based on trees ( set, multiset, map and
> >>> multimap), due to the difficulty of to distribute the elements stored
> >>> between an arbitrary number of threads. With the countertree is easy
> >>> because you can use like a vector.
> >>>
> >>> Depending of the time estimation, if close, I will do more quietly and
> I
> >>> can be a reviewer of some library, if not I will tray to finish the
> >>> concurrent part for the review.
> >>>
> >>> Regards
> >>>
> >>> Francisco Tapia
> >>>
> >>>
> >>> 2012/11/12 Ronald Garcia <rxg_at_[hidden]>
> >>>
> >>>> Thank you for catching that Chris.
> >>>>
> >>>> Best,
> >>>> Ron
> >>>>
> >>>> On Nov 11, 2012, at 12:13 PM, Christopher Kormanyos wrote:
> >>>>
> >>>>>
> >>>>> <snip>
> >>>>>
> >>>>>> The following libraries have been accepted to Boost, but have not
> yet
> >>>>>
> >>>>>> been submitted to SVN:
> >>>>>
> >>>>> <snip>
> >>>>>
> >>>>> There's Multiprecision as well, unless I missed it in the list.
> >>>>>
> >>>>> Thank you for the excellent update!
> >>>>>
> >>>>> Best regards, Chris.
> >>>>>
> >>>>> <snip>
> >>>>>
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