Subject: Re: [boost] [random] new threefry random engine
From: Steven Watanabe (watanabesj_at_[hidden])
Date: 2014-04-19 19:39:35
On 04/19/2014 04:35 PM, Thijs van den Berg wrote:
> Whats your view on limiting the round to <=20 for the template
I still don't like it. If all else fails, you can use the
optimized version for rounds <= 20, and the slow version
for rounds > 20.
> and providing only the 20 round as a typedef?
I'd favor providing both. There are plenty of inferior algorithms
in Boost.Random. I would anticipate that anyone who wants to
use an algorithm other than mt19937 would have some idea of
> I have addressed most other points youve mentioned, but the performance issue of a generic rounds version has failed me.
In theory it could be optimized. What compiler and
optimization settings are you using? In particular,
are you using -funroll-loops (GCC)? The version
you show unrolls the loop 4x. What if you
unroll 8x and kill the constant arrays? What
about 20x and eliminate the % 5 in the key addition?
Or 40x and eliminate both?
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