Subject: Re: [boost] [review] Convert library
From: Gavin Lambert (gavinl_at_[hidden])
Date: 2014-06-04 20:31:32
On 3/06/2014 01:27, quoth Vladimir Batov:
> Gavin Lambert wrote
>> An example of this in another conversion library was one that provided
>> for conversion from std::wstring to const char *. This was handled by
>> having a local instance of a "context" object (possibly analogous to the
>> converter) that internally stored any memory allocated during the course
>> of the conversion, such that the returned pointer remained valid as long
>> as the context object was in scope, and no memory was leaked.
> Gavin, my humble apologies for answering your post/question that late.
> Somehow I managed to miss it in the avalanche. Now that I am re-reading the
> threads, I've come across your post and it made me very excited. You are
> describing IMO a quite interesting/tricky conversion case that the proposed
> design (with external converters passed in) handles seemingly with ease. In
> the proposed design converters are created/configured independently from
> actual conversion. So, they can store configuration/state. Say,
> std::sstream-based converter remembers hex/dec/oct/uppercase/locale
> settings, etc. In the case of std::wstring -> "char const*" that might be as
> char buf[...];
> my_converter cnv;
> optional<char const*> res = convert<char const*>(from, cnv(buf));
> Above "cnv(buf)" takes "buf" and uses it during conversion and returns
> pointer to it if successful. Does it sound like the case you describe?
> Admittedly, that would not probably my deployment choice but to me it seems
> to demonstrate the flexibility/adaptability of the design.
No, that's different from what I was describing. The other conversion
library internally allocated the required memory (such that it could
allocate exactly the right amount). To use the above style, the code
would look more like this:
std::wstring from1(L"some text"), from2(L"other text");
converter<std::wstring, char const*> cnv;
optional<char const*> res1 = convert<char const*>(from1, cnv);
optional<char const*> res2 = convert<char const*>(from2, cnv);
// pointer values contained in res1 & res2 remain valid as long
// as cnv is in scope, and are freed when cnv is destroyed.
The main point being that state held within the conversion object is
modified as a result of the conversion (specifically, the allocated
memory is added to a linked-list to be freed on destruction); thus the
converter itself must be a non-const reference.
The other thing that was nice about this was that you could obtain the
converter generically -- so you could template the method itself and let
it accept not just std::wstring but anything that was convertible to
char const*, and the appropriate conversion would be automatically selected.
Admittedly auto-selecting converters does get trickier if you start to
add custom types and multiple possible string representations into the
mix, but presumably over time you'd build up "families" of related
converters, and the converter family could itself be a template
parameter (similar to std::allocator).
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