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Subject: Re: [boost] [Container] Provide more guarantees for flat_multimap
From: Niall Douglas (s_sourceforge_at_[hidden])
Date: 2014-08-16 11:39:35
On 15 Aug 2014 at 21:38, Ion Gaztañaga wrote:
> >> In which sense they have become enhanced?
> >
> > I stress the following is still in flux, but it's getting close to
> > final. The following changes were mostly agreed with Howard and
> > Jonathan, and none of the other authors of N3645 objected:
>
> I think we should implement the minimal functions in order to improve
> the proposal and add it to the standard when possible. Even in the
> original proposal, "node_ptr extract(const key_type& x);" seems redundant.
Why?
> > * node_ptr_type gains the get(), release() and reset() member
> > functions so it now looks identical to a std::unique_ptr.
>
> So why not call it unique_ptr ;-) The deleter type can be something like
> allocator_deleter<A>, which calls a.destroy() + a.deallocate() via
> allocator_traits. There are issues with allocator_traits::propagate_xxxx
> but maybe solvable. A new type with nearly the same interface and
> semantics as unique_ptr is something that sounds avoidable.
Allocators :(
I personally choose to have no opinion on this, or rather I defer to
the opinion of others more expert in this, but I can see where you're
coming from. I would say though that a full unique_ptr lets external
code do stuff like reset(newptr) which may or may not be wise.
I also think that if you do go down this route, I am no longer sure
if node_ptr_type should be a member type of each map class. Perhaps
now a std::map_node_ptr<> used by all map STL containers makes more
sense.
> node_ptr_type is also a bit confusing, because it holds also an
> allocator. node_ptr_type sounds a a pointer (raw or smart) to the
> internal node type used by the container. Maybe node_holder is a bit
> more accurate.
My original implementation which duplicated the essence of N3645
before I knew about N3645 used "value_type_ptr". I still think that
the best name - after all, we're not pointing to a node, it's
actually a smart pointer to an allocated value_type not currently
owned nor managed by a map.
> > * The following three new node_ptr_type factory functions are added:
> >
> > 1. template<class... Args> node_ptr_type make_node_ptr(Args&&...
> > args);
> >
> > This allocates a node_ptr_type using the container allocator.
>
> Thanks for the explanations, still don't see the need for too many
> operations, but I will start with basic operations and start thinking
> about your proposed extensions.
Most of my extensions are driven by the needs of a reliable latency
concurrent_unordered_map. They are probably slightly overkill for
something not as latency sensitive, equally they also do no harm. I
do quite like the way that in the future one can convert a std::map
into a std::unordered_map with very little overhead.
BTW I personally have found my extensions let you collapse a lot of
implementation into single reusable routines. For example,
insert/emplace are simply a make_node_ptr followed by insert, and
insert is simply an insert_ct followed by a storage expanding insert
if it fails. It probably isn't ideal for performance, but it sure
makes debugging and maintenance much easier.
Niall
-- ned Productions Limited Consulting http://www.nedproductions.biz/ http://ie.linkedin.com/in/nialldouglas/
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