Subject: Re: [boost] [units] Interest in UDLs (e.g. _kg) for units?
From: Marek Kurdej (curdeius_at_[hidden])
Date: 2014-08-28 05:29:15
Looks much nicer!
> Will reduce the user resistance to using Boost.Units - it's a bit verbose
> for mere engineers and scientist's taste ;-)
> But have you implemented it yet?
> (and are there any hidden gotchas? - the proposed C++ time literals
> suffixes proved to be a can of worms :-(
I have a partial implementation for mass and length units.
You can have a look at it :
You guess right, there are some problems to solve with output of quantities
created with literals. See lines with FIXME in test/test_literals.cpp
For those who were sceptic about "megagrams" and so on: that was just an
Actually, I implemented tonnes (t), kilotonnes (kt), Gt and so on.
Still, someone could possibly use Mg, Gg for uniformity... (but I haven't
found such a person yet).
-- Ph.D. candidate