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Subject: Re: [boost] [random] Quantization effects in generating floating point values
From: John Maddock (jz.maddock_at_[hidden])
Date: 2015-03-05 14:40:22

> There's nothing wrong with using uniform_01,
> but the declaration is:
> template<typename RealType = double>
> class uniform_01;
> not
> template<typename Engine, typename RealType>
> class uniform_01;
> which is what you used.

That's what the docs say, but the "new" form is only dispatched to for
native floating point types... there was also a discrepancy between what
intellisense said and what the docs said. But we're digressing..


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