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From: Klemens Morgenstern (klemensdavidmorgenstern_at_[hidden])
Date: 2023-01-24 11:10:39
---------- Forwarded message ---------
From: Mohammad Nejati [Ashtum] <ashtumashtum_at_[hidden]>
Date: Tue, Jan 24, 2023 at 7:02 PM
Subject: Aedis review (Mohammad Nejati)
To: klemensdavidmorgenstern_at_[hidden] <klemensdavidmorgenstern_at_[hidden]>
First I want to say thank you to Marcelo for the effort he put into
creating such a library and improving the ecosystem around Asio.
>Does this library bring real benefit to C++ developers for real world
use-case?
Yes, Redis is extensively used in server-side services, so having a
high-quality asynchronous C++ library is a need for this type of
application.
>Do you have an application for this library?
Yes, I work on backend services and use Redis as a key-value storage and a
message broker (Redis streams) and I am in need of an asynchronous Redis
library.
>Does the API match with current best practices?
>Did you try to use it? What problems or surprises did you encounter?
Yes, I am a user of Aedis already and have used it in an application too.
There are some issues that I have found in the practical usage of this
library, some of them are related to the API and some of them have
performance implications.
The connection being reconnectable seems a design flaw:
The idea behind having a reconnectable connection seems to be there to make
the user's life easier (by keeping the user's request and retrying them on
reconnect) but there are some issues:
A network disconnect leaves the user's request in an undefined state (they
might have applied on the server or not) we can't simply retry them after a
reconnection it requires the user's intervention to handle a reconnect. For
example, we can't simply retry an INCRBY command, it might increment the
value twice.
Because of the possibility of reconnecting the handshake process has to be
done by users (by sending HELLO command as the first request) and on a
reconnect this should be repeated again, this affected the implementation
in a way it has to check for each command to see if it is a HELLO command
or not.
If a user is using async_receive there is no way to detect a disconnect,
users have to use some form of async condition variable (which Asio doesn't
have at the moment) to signal the disconnect event.
On a reconnect all Redis subscriptions are dropped and again a user has a
hard time signaling the async_receive part of the code to subscribe again.
Because of the possibility of reconnecting, each request gets a lot of
boolean config parameters to handle the reconnect scenario
(cancel_on_connection_lost, cancel_if_not_connected, cancel_if_unresponded,
hello_with_priority) that made the API difficult to use and understand.
So if all these efforts have a limited use case (implicitly retrying the
requests that are read-only or do not matter if executed twice) I think a
user can handle this scenario with a custom wrapper type would be better
instead of making the whole connection reconnectable.
There are a lot of rescheduling for reading a single push event
(performance issue):
At the moment the demultiplexing of Redis events seems to happen with a
strategy
https://github.com/mzimbres/aedis/blob/master/include/aedis/detail/guarded_operation.hpp
The problem is that for reading each event message around 4 rescheduling on
executor happens (it might be less or more than 4 it is hard to be sure
from the code) and that has degraded the performance of reading push events
(rescheduling on Asio executors is not a cheap operation).
There is no possibility of reading push events in batches (performance
issue):
Redis pub/sub receives its messages as push events and because it is a way
of broadcasting messages it is sometimes used at rates like 50,000 messages
per second, with the current API there is no possibility for reading these
messages in batches which made the reading operation very costly.
Creating an Asio timer for each request (performance issue):
Currently, Aedis creates an Asio timer for each request in the queue to act
as an async condition variable, but it seems it can be eliminated if the
exec_op is converted into a polymorphic type which can be resumed
externally, after this change would a need for an Asio service too, to
destroy paused operation on a service shutdown.
>Is the documentation helpful and clear?
I find them very clear and well written but it would be nicer to have more
examples of real-world usages of Redis, I see documentation links to the
example directory for examples. It would be nice if add a couple of them to
the document and explain what is going on.
There is no example of how we should use this library to work with Redis
streams.
The echo server benchmark doesn't carry any information and is misleading
in my opinion, if there is some benchmark it should be a practical usage
example.
>Please indicate the time & effort spent on the evaluation and give the
reasons for your decision.
Because I had some previous experience with this library I think in total
it should be around 4 days of debugging and evaluation.
>Please explicitly state that you either *accept* or *reject* the inclusion
of this library into boost
I think this library needs to see more practical usage to find its shape in
terms of the quality of implementation and the quality of the provided user
interface. There are various modes we can use Redis (key-value storage,
message broker, pub/sub) and each one can reveal shortages in the
performance or API.
At this stage, I think it is too early for inclusion in the boost.
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