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From: Andrzej Krzemienski (akrzemi1_at_[hidden])
Date: 2024-09-26 04:37:13
czw., 26 wrz 2024 o 04:25 Alfredo Correa <alfredo.correa_at_[hidden]>
napisaÅ(a):
> Hi Andrzej,
>
> Thanks for the continued conversation.
>
>
>
>> From: Andrzej Krzemienski <akrzemi1_at_[hidden]>
>> Subject: [boost] [multi] A successor to Boost.MultiArray?
>> Did I get it right that Multi can be considered a superior alternative to
>> Boost.MultiArray?
>>
>
> yes
>
> If so, it triggers a couple of points:
>> * Can Boost.MultiArray be upgraded instead?
>>
>
> MultiArray is a superset of BMA.
> I have a test in the CI to show that this library fulfills all the
> concepts BMA defines.
> There are still semantic differences in BMA, such as the quality of
> implementation issues or plain semantic bugs.
>
> Before we go down this road, I did try many times to overhaul BMA.
> The architecture of BMA is beyond repair.
> Some obstacles seem to be even purposeful features of the library, such as
> disallowing the assignment of arrays of different sizes.
> Layout information is heap allocated.
> Iterators are broken and too basic.
> Subblock views have a complicated, inefficient implementation.
> The lack of responsiveness of the original authors was also an issue.
>
> Don't get me wrong, BMA was a tour-de-force at the time.
> It even spearheaded C++ concept checking in C++98, which I have delayed
> integrating into the library until C++20 Concepts.
>
C++98 compatibility may be a good reason. Other than that, the lack of
responsiveness could be an indication that a library needs a new
maintainer, and then you could replace the implementation. But it would
surely not be C++98-compliant.
>
> * The same questions, "is it useful at all", apply also to
>> Boost.MultiArray.
>>
>
> BMA is useful in principle and was a great leap forward then.
> In practice, it is unfortunately almost unusable.
> You can tour Stackoverflow questions on #boost-multi-array and see all its
> pain points.
>
I am suggesting this still in the context of documenting a solid motivation
for why Multi is useful. If the users of BMA have their story to tell, you
could use it as well for your motivation.
But if you are saying BMA is unusable, and maybe unused, then there may not
be much to take. This could also be an indication that Artyom is correct,
and that the need for a container alone may be scarce.
>
>
>> * Whatever the motivation for using Boost.MultiArray is, it should also be
>> a good motivation for Multi.
>>
>
> yes
>
>
>> I read in the Boost.MultiArraydocs that it is a better replacement for
>> vector<vector<...>>.
>
>
> Yes, but this is a simplistic description. It is mainly used to explain
> the multi-index element access A[i][j], etc., but the analogy ends there.
> Of course it is a completely different data structure, vector<vector<...>>
> is more general (at a price), the "rows" can be staggered.
> In any case, it is, at worst a replacement for vector<vector<vector.<
> ....>>> *recursively*.
>
>
>> So, maybe a good use case is for simple use cases,
>> where you want to store and perform a simple access to relatively
>> small-sized data sets, where performance is important, but not
>> super-critical, and changing from nested vectors to Multi is already good
>> and sufficient an optimization.
>>
>
> I don't know how you conclude this is for small-sized data?
> Do you mean that vector<vector<...>> would be ok for large-size data in
> contrast?
> I don't think so.
>
No. Sorry, I brought up two separate points. One point is that if you need
a multidimensional array Multi is always superior to vector<vector<...>>.
So if you happen to use a nested vector in your program, you can optimize
and improve your program cheaply by employing Multi.
The other, separate, point is in the context of a critique that a
general-purpose multidimensional array container cannot compete with
tailored frameworks for huge dataset processing that require domain-based
optimizations. Even if true, Multi has its use for small-sized data. The
user experience would be: the following. I have an idea to solve a problem
using a multidimensional array. First I prototype a solution, and for this
I use Multi. Then the prototype demonstrates that my solution will work, I
need to implement a production ready, super-optimized version, and for this
I use a framework, like OpenCV. Here Multi still plays an important role in
enabling prototyping. Boost.Spirit has such an advertising technique ("use
this library for small and medium parsers").
>
>
>> As a side note, when comparing Multi with std::mdspan. The latter requires
>> C++23, while the former, only C++17. So, when someone has C++17, mdspan is
>> not an option.
>
>
> yes
>
>
>> BTW, why do you require C++17?
>>
>
> - The main reason was for ease of development:
> - implementing allocator propagation without if-constexpr is a nightmare.
> - c++17 provides polymorphic allocators, and I wanted to be compatible
> with them (at the time, I didn't know about __has_include, it was much
> simpler to just use C++17)
> - If I remember correctly, I could use some constexpr algorithms and make
> the arrays fully constexpr.
>
> These are not hard reasons to require C++17.
> I can port it to C++14 as soon as any user asks for it, but it hasn't
> happened yet.
> In fact, Vinnie Falco promised a gazillion dollars from Microsoft to port
> it back to C++14. ;P (
> https://cpplang.slack.com/archives/C27KZLB0X/p1682786897070269)
>
This is not a request. Just an observation that it would make the library
even more competitive.
Regards,
&rzej;
Thank you,
> Alfredo
>
>
>
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