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From: Peter Dimov (pdimov_at_[hidden])
Date: 2024-12-06 17:45:19
Andrey Semashev wrote:
> Yes, I understand, but the thing is I very rarely have to write `void f2( unsigned
> char p[4] );` in the first place. Most of the time I get a variable amount of data
> that I need to process, so I have either an iterator range or a pointer and size.
> And if there are fixed-sized fragments of that data that I need to process,
> pretty much always I have checked the entire size (or at least some outer size)
> of the data beforehand, so no checks needed for those individual fragments.
>
> So, for example, if I have to parse an RTP packet, I would
>
> void on_rtp_packet(const uint8_t* packet, size_t size) {
> // RTP fixed header is 12 bytes long
> if (size < 12)
> throw std::invalid_argument("RTP packet too short");
>
> // Parse 12-byte fixed header
> uint16_t seqn = read_be16(packet + 2);
> uint32_t timestamp = read_be32(packet + 4); }
read_be32 takes uint8_t const[4] here, because it has an implicit precondition
that the argument has at least 4 valid bytes.
So
uint16_t read_be16( span<uint8_t const, 2> p );
uint32_t read_be32( span<uint8_t const, 4> p );
void on_rtp_packet( span<uint8_t const> packet ) {
// RTP fixed header is 12 bytes long
if (packet.size() < 12)
throw std::invalid_argument("RTP packet too short");
// Parse 12-byte fixed header
uint16_t seqn = read_be16(packet + 2);
uint32_t timestamp = read_be32(packet + 4);
}
Since the optimizer sees that packet.size() >= 12, it
can elide the checks against 2 and 4.
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