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From: Cameron Angus (cjangus_at_[hidden])
Date: 2024-12-22 10:19:57
> The targets are installed by the Boost.CMake infrastructure
As mentioned in the Slack discussion I'm more of a build2 user lately so my
CMake knowledge is a bit out of date. It's possible there is also some
Windows/Linux difference here. However, I'm sure that in CMake projects
I've worked on in the past, we've always used boost without an install
step. The boost CMake scripts would simply be pulled (one way or another,
CMake seems to have many ways of doing things, and I guess package managers
are another way of doing this) into the project, and boost targets linked
against as needed. With this approach, boost components are simply built as
part of the consuming project so there are none of the issues that come
with prebuilt binaries.
I realise that installation is something that needs to be solved
eventually, but I'd be surprised if the above approach wasn't fairly
common, so if it works I think it would be the most straightforward and a
good first goal to aim for.
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