From: Wilfried Holzke (boost_at_[hidden])
Date: 2007-12-14 13:41:22
Paul C. Leopardi schrieb:
> On Thu, 13 Dec 2007, Wilfried Holzke wrote:
>>>> I want to use uBlas for matrix operations. Now I searching for
>>>> procedures/methods to initialize matrices for translation or rotation in
>>>> 3d space.
>>>> Are there extension in boost for that purpose?
>>> not yet, but MTL4 should have this next year. I'm waiting for it.
>>> Currently I use some small and unsupported library for
>>> 3D operations - wildmagic.
>> Is mtl4 an extension to ublas (which makes matrices and operations
>> available) or something completely different?
> It's something completely different.
> What do you want to do with matrices for rotation and translation? Do you want
> to use 4x4 matrices, quaternions? Did you know that quaternions are already
> included in Boost?
Yes, 4x4 matrices. Translating a point, rotating it in 3D space. Later
in conjuction with OpenGL. So I think uBlas is a good choice, or not?