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From: John Alfred (inzesun_at_[hidden])
Date: 2008-08-27 10:30:13


Upping this old thread

Janek Kozicki wrote:
>
> in case anybody will need this when googling, the ugly looking method
> for boost serialization of ublas vector and matrix:
>
> private :
> friend class boost::serialization::access;
> template<class Archive>
> void save(Archive & ar, const unsigned int version) const
> {
> std::vector<std::vector<double> > l; // copy here ublas vector
> std::vector<std::vector<std::vector<double> > > w; // copy here ublas
> matrix
>
> l.resize(layers.size());
> for(int i=0 ; i<layers.size() ; ++i)
> {
> l[i].resize(layers[i].size());
> for(int j=0 ; j<layers[i].size() ; ++j)
> l[i][j] = layers[i](j);
> }
>
> w.resize(weights.size());
> for(int i=0 ; i<weights.size() ; ++i)
> {
> w[i].resize(weights[i].size1());
> for(int j=0 ; j<weights[i].size1() ; ++j)
> {
> w[i][j].resize(weights[i].size2());
> for(int k=0 ; k<weights[i].size2() ; ++k)
> w[i][j][k] = weights[i](j,k);
> }
> }
> ar & l;
> ar & w;
> }
> template<class Archive>
> void load(Archive & ar, const unsigned int version)
> {
> std::vector<std::vector<double> > l;
> std::vector<std::vector<std::vector<double> > > w;
>
> ar & l;
> ar & w;
>
> layers.resize(l.size());
> for(int i=0 ; i<layers.size() ; ++i)
> {
> layers[i].resize(l[i].size());
> for(int j=0 ; j<layers[i].size() ; ++j)
> layers[i](j) = l[i][j];
> }
>
> weights.resize(w.size());
> for(int i=0 ; i<weights.size() ; ++i)
> {
> weights[i].resize(w[i].size(),w[i][0].size());
> for(int j=0 ; j<weights[i].size1() ; ++j)
> for(int k=0 ; k<weights[i].size2() ; ++k)
> weights[i](j,k) = w[i][j][k];
> }
> }
> BOOST_SERIALIZATION_SPLIT_MEMBER()
>
>
> --
> Janek Kozicki |
> _______________________________________________
> ublas mailing list
> ublas_at_[hidden]
> http://lists.boost.org/mailman/listinfo.cgi/ublas
>
>

Hello,

I am a new uBlas programmer.
After some research i found this thread. But as it is quite old now, I am
wondering whether there is a simpler way to serialize matrices & vectors in
the new releases?

Thanks

John

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