
4 Jan
2010
4 Jan
'10
1:38 p.m.
fractured@modularsystems.sl wrote:
I am trying to use boost::wave as a preprocessor for LSL, a language used in the virtual world Second Life.
<OT -- sorry!> Coming up soon (don't know date) you'll be able to write Second Life scripts in C# as well as LSL. SL already uses the Mono engine internally to execute LSL scripts, so it'll be the Mono implementation of C#. In increasing order of desirability for writing new scripts: 1. Original LSL 2. Preprocessor-enhanced LSL 3. C# C# is a much richer language than LSL was ever designed to be. I hope that will address the syntax issues you wanted to ease with a preprocessor -- plus a whole lot more functionality than a preprocessor could hope to give you. </OT>