Change return type automatically

Hello, I've a class with multiple boost signals like this class A { private: boost::signal<void()> m_voidSignal ; boost::signal<void (const string&)> m_stringSignal ; public: boost::signal<void()>& voidSignal() { return m_voidSignal ; } boost::signal<void (const string&)>& stringSignal { return m_stringSignal ; } } ; when i'm connecting signals to slots, I do some thing like this. A a; a.voidSignal().connect (...) ; This works fine. But I've many signals with different signatures. what I want to achieve is a single interface where I want to map every signal to enums and access signal from the enums like this. class A { public: typedef enum { VoidSignal, StringSignal ... } ; SignalIds ; // return type should be deducted automatically from the enum ReturnType& getSignal (SignalId) ; ... } ; So that I can do some thing like this A a; a.getSignal (A::VoidSignal).connect (...) ; a.getSignal (A::StringSignal).connect (...) ; Basically with a single interface, I want to change the return type automatically. Can I achieve something like this with any of the boost libraries (mpl, fusion etc) ? Any pointers on this would be of great help. Thanks, Surya

AMDG Surya Kiran Gullapalli wrote:
I've a class with multiple boost signals like this
class A { private: boost::signal<void()> m_voidSignal ; boost::signal<void (const string&)> m_stringSignal ; public: boost::signal<void()>& voidSignal() { return m_voidSignal ; } boost::signal<void (const string&)>& stringSignal { return m_stringSignal ; } } ;
when i'm connecting signals to slots, I do some thing like this.
A a; a.voidSignal().connect (...) ;
This works fine. But I've many signals with different signatures. what I want to achieve is a single interface where I want to map every signal to enums and access signal from the enums like this.
class A { public: typedef enum { VoidSignal, StringSignal ... } ; SignalIds ;
// return type should be deducted automatically from the enum ReturnType& getSignal (SignalId) ; ... } ;
So that I can do some thing like this
A a; a.getSignal (A::VoidSignal).connect (...) ; a.getSignal (A::StringSignal).connect (...) ;
Basically with a single interface, I want to change the return type automatically. Can I achieve something like this with any of the boost libraries (mpl, fusion etc) ? Any pointers on this would be of great help.
You can't make the return type change based on a runtime condition. The best that you can do with a runtime id is: template<class Args...> void A::connect(SignalIds id, const Args& args...) { switch(id) { case VoidSignal: m_voidSignal.connect(args...); break; case StringSignal: m_stringSignal.connect(args...); break; } } If you can use compile time constants instead of runtime values, you can use indices into a fusion::vector. In Christ, Steven Watanabe

The best that you can do with a runtime id is:
template<class Args...> void A::connect(SignalIds id, const Args& args...) { switch(id) { case VoidSignal: m_voidSignal.connect(args...); break; case StringSignal: m_stringSignal.connect(args... ); break; } }
I've already thought of this.
If you can use compile time constants instead of runtime values, you can use indices into a fusion::vector.
The SignalId I'm talking about is a compile time constant (an enum) I'm trying this, but could not get anywhere for the past few days. Any pointers on this ? Thanks, Surya Surya

AMDG Surya Kiran Gullapalli wrote:
If you can use compile time constants instead of runtime values, you can use indices into a fusion::vector.
The SignalId I'm talking about is a compile time constant (an enum) I'm trying this, but could not get anywhere for the past few days. Any pointers on this ?
#include <boost/fusion/include/vector.hpp> #include <boost/fusion/include/at.hpp> class A { private: typedef boost::fusion::vector< boost::signal<void()>, boost::signal<void (const string&)> > signals_type; signals_type m_signals; public: static const int VoidSignal = 0; static const int StringSignal = 1; template<int ID> typename boost::fusion::result_of::at_c<signals_type, ID>::type getSignal() { return boost::fusion::at_c<ID>(m_signals); } }; void f() { A a; a.getSignal<A::VoidSignal>() } In Christ, Steven Watanabe

#include <boost/fusion/include/vector.hpp> #include <boost/fusion/include/at.hpp>
class A { private: typedef boost::fusion::vector< boost::signal<void()>,
boost::signal<void (const string&)>
signals_type; signals_type m_signals; public: static const int VoidSignal = 0; static const int StringSignal = 1; template<int ID> typename boost::fusion::result_of::at_c<signals_type, ID>::type getSignal() { return boost::fusion::at_c<ID>(m_signals); } };
void f() { A a; a.getSignal<A::VoidSignal>()
}
It worked, Thanks, Surya
participants (2)
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Steven Watanabe
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Surya Kiran Gullapalli