[BGL] randomize_property() bug?

28 Jan
2007
28 Jan
'07
7:09 a.m.
Line 193 should be void randomize_property(G& g, RandomGenerator& rg, Property) instead of void randomize_property(G& g, RandomGenerator& rg) ?? Regards, --Dmitry

29 Jan
29 Jan
1:20 p.m.
On Jan 28, 2007, at 9:09 AM, Dmitry wrote:
Line 193 should be void randomize_property(G& g, RandomGenerator& rg, Property)
instead of
void randomize_property(G& g, RandomGenerator& rg)
??
Both ways will work. The current randomize_property will be used like this: randomize_property<Property>(g, rg) Cheers, Doug
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Dmitry
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Doug Gregor