
24 Jan
2007
24 Jan
'07
7:14 p.m.
Michael Marcin wrote:
It seems like there should be a better way of doing this... i.e.
void DestroyAllObjects() { m_object_pool.destroy_all(); m_objects.clear(); }
Also it might be nice to iterate over all the objects in the pool (in which case I wouldn't even need the m_objects vector.
Perhaps there is a better way to solve the problem?
It seems that pool::release_memory or purge_memory can do this. Regards cg