 
            
            
            
            
                23 Jul
                
                    2004
                
            
            
                23 Jul
                
                '04
                
            
            
            
        
    
                1:08 a.m.
            
        --- Alexander Terekhov <terekhov@web.de> wrote:
Add a sleep() or two as suggested in the problem report.
As mentioned in my previous msg, I did change implementation of the players (a ACE_Thread::spawn( playerA/*B*/)) in main(...) using modern implementation. Other parts of the code are unchanged. Sometimes problem exists in other place. Take care Valery __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com