Subject: [Boost-bugs] [Boost C++ Libraries] #4788: boost.system doesn't link on Mac OS 10.4 SDK
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2010-10-25 21:18:38
#4788: boost.system doesn't link on Mac OS 10.4 SDK
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Reporter: gse.nuks@⦠| Owner: bemandawes
Type: Bugs | Status: new
Milestone: To Be Determined | Component: system
Version: Boost 1.44.0 | Severity: Problem
Keywords: |
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Hello everyone.
In fact i'm compiling on Mac OS 10.6, but i was trying to compile for 10.4
to get a better compatibility for my application. It was working until I
add the boost filesystem library, which uses the boost system library.
I got the following answer :
----
"___stack_chk_fail", referenced from:
(anonymous namespace)::generic_error_category::message(int) constin
libboost_system.a(error_code.o)
"___stack_chk_guard", referenced from:
___stack_chk_guard$non_lazy_ptr in libboost_system.a(error_code.o)
(maybe you meant: ___stack_chk_guard$non_lazy_ptr)
ld: symbol(s) not found
collect2: ld returned 1 exit status
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The fact is that when i changed the var "Base SDK" [SDKROOT] from
macosx10.4 to macosx10.5, it just worked well.
I found more or less the same problem on another project:
http://trac.wildfiregames.com/wiki/BuildInstructions
It notices:
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If you get linker errors like /usr/bin/ld: Undefined symbols:
___stack_chk_fail, ___stack_chk_guard, this comes from using a libc that
is not glibc >=2.4. Until this is detected by the build system, you can
hack it by removing the "-fstack-protector-all" line (and the next line
too if needed) from build/premake/premake.lua
----
It would be great if it was possible to patch that.
Hope this ticket wasn't already posted.
Best regards.
nuKs.
-- Ticket URL: <https://svn.boost.org/trac/boost/ticket/4788> Boost C++ Libraries <http://www.boost.org/> Boost provides free peer-reviewed portable C++ source libraries.
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