Subject: [Boost-bugs] [Boost C++ Libraries] #5133: Iostreams code_converter buffer
From: Boost C++ Libraries (noreply_at_[hidden])
Date: 2011-01-27 19:29:13
#5133: Iostreams code_converter buffer
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Reporter: eddie@⦠| Owner: turkanis
Type: Bugs | Status: new
Milestone: To Be Determined | Component: iostreams
Version: Boost 1.45.0 | Severity: Problem
Keywords: I've been working on converting a the fastcgi++ library over to using boost::iostreams from std::iostreams and I've noticed some peculiarities that I can't seem to work passed. For one, how do you change the buffer size of the code_converter adaptor? The built in facilities don't seem to actually do anything. I am adding to a filtering_stream and have noticed that for the following statements... stream.push(code_converter<MyDevice>(myDevice), 8192); stream.push(code_converter<MyDevice>(myDevice, 8192)); stream.push(code_converter<MyDevice>(myDevice, 8192), 8192); All result in a buffer of 128 bytes. I can't figure out a way to actually change it. I've been monitoring what is going in the myDevice and it is always 128 byte chunks (or less). If I remove the code_converter from the stream and go directly in myDevice as per stream.push(myDevice, 8192); the buffer is sized as I want it to be and myDevice receives chunks of data maxing at 8192 bytes. Secondly, when using the statement stream.push(code_converter<MyDevice>(myDevice, 8192)); code_converter calls not MyDevice(const MyDevice&) for copying constructing the object but for some reason MyDevice(const MyDevice&, const long int&). What is that? Why is code_converter looking for such a constructor when I specify a buffer size for the code converter? Thirdly, I can not for the life of me make the code converter flush it's data. If I call a stream.strict_sync() should the code_converter not get flushed as well? It doesn't. Everything else in the chain does but the code_converter won't fully flush until destruction. |
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I've been working on converting a the fastcgi++ library over to using
boost::iostreams from std::iostreams and I've noticed some peculiarities
that I can't seem to work passed.
For one, how do you change the buffer size of the code_converter adaptor?
The built in facilities don't seem to actually do anything. I am adding
to a filtering_stream and have noticed that for the following
statements...
stream.push(code_converter<MyDevice>(myDevice), 8192);
stream.push(code_converter<MyDevice>(myDevice, 8192));
stream.push(code_converter<MyDevice>(myDevice, 8192), 8192);
All result in a buffer of 128 bytes. I can't figure out a way to actually
change it. I've been monitoring what is going in the myDevice and it is
always 128 byte chunks (or less). If I remove the code_converter from the
stream and go directly in myDevice as per
stream.push(myDevice, 8192);
the buffer is sized as I want it to be and myDevice receives chunks of
data maxing at 8192 bytes.
Secondly, when using the statement
stream.push(code_converter<MyDevice>(myDevice, 8192));
code_converter calls not MyDevice(const MyDevice&) for copying
constructing the object but for some reason MyDevice(const MyDevice&,
const long int&). What is that? Why is code_converter looking for such a
constructor when I specify a buffer size for the code converter?
Thirdly, I can not for the life of me make the code converter flush it's
data. If I call a stream.strict_sync() should the code_converter not get
flushed as well? It doesn't. Everything else in the chain does but the
code_converter won't fully flush until destruction.
-- Ticket URL: <https://svn.boost.org/trac/boost/ticket/5133> Boost C++ Libraries <http://www.boost.org/> Boost provides free peer-reviewed portable C++ source libraries.
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